Rumbleverse 1.09 patch notes reveal new weapons, special moves, balance changes and more in massive update

The Rumbleverse patch notes 1.09 update adds new weapons, special moves, features like locked crate, perks and a lot more.

A new update for Rumbleverse has been released. The Rumbleverse patch notes 1.09 update adds new weapons, special moves, features like locked crate, perks and a lot more. There are also many bug fixes and improvements made by the development team. Many quality-of-life changes have also been implemented.

Here are the official patch notes released by Rumbleverse for 1.09 update: 

New Special Moves

  • Roar Family of Special Moves Added
    •  Common, Rare, and Epic varieties are available.
    • Yell to buff yourself and your teammates. Yelling will also push enemies back if they are in the way. 
       
  • Power Mist: Epic variety of the Mist Family.
    • It is a Power Move that stuns for a combo.


New Weapons

  • Added Broom family of weapons
    • Comes in Common, Rare, and Epic varieties
    • It hits many times and pairs well with Sadistic Perk.
    • Hold Vicious to sweep up the competition! It works as a Ground Attack too!
    • The Vicious attack does not break this weapon.

 

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New Features

  • Added Locked Crate
    • Very heavy and hard to move. It can only be opened if you have an undamaged Keybat. The Keybat’s magic might help you find a Locked Crate. 
    • Inside you’ll find two of the following:
      • Gold Sauce Chicken: Heals for 500hp per use, for 4 uses.
      • Gold Stamina Drink: Gives you 180 seconds of Energized.
      • Gold Sprinkles Cookie: Fully refills your Superstar Meter.

New Perks

  • Rude: Emote near an enemy to gain a damage boost.
  • Guts: When you are low on Health, you’ll deal additional damage.

Balance Changes 

  • Lowered Wall Splat limit to 2 (was 3). Now, a 2nd wall splat will end any combo.
     
  • Changed damage scaling multiplier after a wall splat to .9 (was .75)
     
  • Removed combo limit from Punchline Family.
     
  • Sumolap: Air Sumoslap will now use Ground Bailouts instead of Air Bailouts when attempting to Bailout from the air.
    • The landing recovery time of the Air Sumoslap now allows a Bailout, even on miss, following the usual Bailout rules.
    • Sumoslap can no longer cause a wall splat and will instead knock the victim down in front of you.
    • Damage from the final hit of Sumoslap has increased to 80/80/100 (was 40/40/60).
       
  • Dive Family changed combo scaling value from .75 to .6.  
     
  • Football and Potted Plants now do Stamina damage on hit and block. 
     
  • Added Combo Limit to Low Blow. This is to avoid a team mode infinite combo.
     
  • Added a Combo Limit to Liberate to prevent an item from stealing infinite.
     
  • Starfish damage changed from 100/100/100 to 80/100/100.
     
  • Changed Air Dodge Cancel costs for the Rocket family, Dive family, and Edge Family.
     
  • Stamina Damage on Smash (2nd hit of basic combo) increased to 60 on hit (was 8), and 30 on block (was 5).
     
  • Stamina Damage on Vicious Bash increased to 30 
     
  • We lowered Spinkick Stamina Damage on Hit to 18 (was 30).

 

These are the new additions coming to Rumbleverse with today’s patch. To find the complete list of bug fixes, improvements, and more, head to the official Rumbleverse 1.09 patch notes. You’ll also find all the balance changes in detail on the official blog.