League of Legends Jinx Fixes Everything: Restore Vander’s Pub and Earn Rewards

Complete Act 2 of Jinx Fixes Everything in League of Legends to unlock Blue Essence and progress toward the Arcane Shimmer Lab Singed Skin. Follow this step-by-step guide to restore power, fix the jukebox, and crack Silco’s safe.

If you’re diving into Jinx Fixes Everything, a League of Legends minigame tied to Arcane, you’re in for some fun puzzles and a chance to earn rewards, including the coveted Arcane Shimmer Lab Singed Skin. Act 2 takes you to Vander’s old pub, where you’ll work through three tasks to progress. Here’s a step-by-step guide to breeze through it—and what you’ll get for your efforts.

 

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League of Legends Jinx Fixes Everything

 

Step 1: Restore the Power

Upon entering the bar, Jinx immediately points out that the power is out, so that’s the first thing to fix.
    1.    Locate the Electrical Box: Find the box on the left side of the entrance.
    2.    Fill the Canisters: You’ll need to fill three canisters with green fluid. Timing is key since each canister fills at a different rate:
    •    Start with the middle canister, which fills the slowest. Activate it first.
    •    When the middle canister is about halfway full, activate the left canister.
    •    Once the middle canister is 75% full, activate the right canister.
    3.    Avoid Overfilling: If any canister reaches the top for too long, the fluid will drain, and you’ll need to restart.

With power restored, it’s time to move on to the next task.

Step 2: Repair the Jukebox

Now that the lights are on, Jinx wants to play a song Vander loves. Unfortunately, the jukebox is in bad shape.
    1.    Find the Basement Key: Head behind the bar to grab the key.
    2.    Fix the Pin:
    •    Use the key to enter the basement and find Jinx’s toy, Mr. Duddy.
    •    Rotate the toy to highlight and remove parts until you retrieve the pin.
    •    Return to the jukebox and repair the pin.
    3.    Replace the Levers:
    •    Head upstairs to find a machine with working levers above the bar.
    •    Interact with it to remove the levers, then return to the jukebox to install them.

Now the jukebox is fixed, but one final obstacle remains—the song itself.

 

Also Read: Arcane Season 2: Finale Predictions, Themes, and Key Character Arcs Explored

Step 3: Open Silco’s Safe

Jinx realizes her favorite song is missing and suspects it’s locked in Silco’s safe. Time to crack it open.
    1.    Locate Silco’s Office: It’s upstairs, through a door on the left.
    2.    Find the Code: Look at the two maps in the office:
    •    One map marks Vander’s statue with the number 9.
    •    Another map points to the spot where Vander tried to drown Silco, marked with 37.
    •    Combine these to get the code: 937.
    3.    Open the Safe: Enter the code to retrieve the music disk.
    4.    Play the Song: Return to the jukebox, insert the disk, and enjoy the music to complete Act 2.

Rewards for Completing Act 2

By finishing Act 2, you’ll receive:


    •    600 Blue Essence (including rewards from Act 1).
    •    Progress toward unlocking the Arcane Shimmer Lab Singed Skin, which becomes available after completing Act 3 on November 26.

Act 3 will wrap up Jinx’s journey and bring even more Arcane-themed fun. With the final act just around the corner, make sure you’re caught up to snag all the rewards. Good luck, and enjoy the ride as you unravel Jinx’s chaotic puzzles!